

(Aside: does the Scepter modal stack with Tenacious?) There is a cheap full attack (Penetrating Strike), but it's not as good as the Rogue options. Not sure how useful extra PEN is at that point- between Desctructive Channeling, Thunderous Blows, Scepters being dual-damage, and the Ring of the Marksman, I suspect you'll be pretty solidly in the PEN-but-not-OverPEN category for Hits and at or near Overpen on Crits, even without the Devoted boost. (Although note that the Ghostheart pet isn't compatible with Dichotomous Soul, due to the summons cap.)ĭevoted adds even more PEN, easy access to Intuitive, and a damage boost on Crit. A Ghost Heart make a neat thematic pairing with a Helwalker, too. Ranger gets you Driving Flight, a pet, and a suite of ACC-enhancers. If you don't want the other half to be a Rogue, you're probably giving up some overall damage, but what you get in return can make up for it. I'd consider that a lock for half a mulitclass. Makes good use of the feedback damage, the MIG bonus helps a lot, and the disadvantage is substantially mitigated by a ranged build. Being ranged, you won't get much out of the PL 2-4 abilities, but the rest can be fun.)

(That said, a Trickster giving up a little SA damage for debuffing utility is a nice tradeoff. And, if you aren't interested in taking on micromanagement and risk associated with the Streetfighter playstyle that Jayd describes above, that's probably more than the other Rogue subclasses offer. Without making any special efforts, Assassin will benefit you often enough to be better than a base-class Rogue. You're really in Rogue for Sneak Attack, Deathblows, and cheap Full Attack abilities. I'd say that Assassin is a good choice in the linked build less because you're building around the bonus and more because the drawback doesn't hurt you much. If you're afraid of getting squished too easily another monk subclass would still leave you ahead of most competing builds, or you could try SC Streetfighter. Stunning Surge works with ranged attacks too, right? I'd say a Streetfighter/Helwalker would definitely be the highest damage output you can get. You can also use Iron Wheel for a bigger health pool and extra AR, which can allow you to be pretty comfortable at low health. If you multi with Devoted maybe you can get enough sturdiness to intentionally get your character flanked at times as well? Or stick with Monk and use Mortification of the Soul to get your health down and keep it down. That'll certainly give you more DPS than anything else but you'll have to manage your health. If you're willing to do potentially finnicky micro it might be worth going for a Streetfighter who plans to stay Bloodied via the sceptre self-damage. Not picking Assassin doesn't mean to forget about Rogue. I mean, Rogue is the champion of weapon damage because of Sneak Attack + Deathblows among other stuff.
